Swmystery wrote:
60 cards, colour identity and singleton rules apply, advised multiplayer but could (?) be 1v1. Cardpool is everything legal in Standard (so, no Aetherworks Marvel).
Oh, and your Commander can be any Standard-legal legendary creature or planeswalker.
Another rule changes: No Commander damage
Swmystery wrote:
It'll be interesting to see if the RC decide to follow Brawl in allowing planeswalkers to be legal Commanders by default. My gut says no, but I'm now wondering.
I hope it is something they allow in Commander.
tgambitg wrote:
Two words:
Doubling Season.
I don't really see a problem here. There are currently 30 planeswalkers that could be Commanders in decks with
Doubling Season and the scariest are
Tamiyo, Field Researcher and
Sarkhan Unbroken. In both cases you are spending two cards (one of which is your commander) and 9 or 10 mana to theoretically win the game on your turn (although Tamiyo doesn't win the game without additional cards on her side). I'm pretty sure that people could come up with a long list of other two-card combos that work with a Commander that cost a total of 10 or less mana.
tgambitg wrote:
I noticed a glaring hole in their plan though... There will be 2 potential colorless commanders when Brawl becomes a thing, the new Karn and Hope of Ghirapur... But... Wastes are NOT standard legal right now.
That's something they need to do something about.
I doubt they will do anything about it. Those cards just won't be played as Commanders because of a lack of available lands, Although there are currently around 20 non-basic lands that don't have coloured mana symbols in them, so maybe that's enough for a skimpy deck.