cmb_master wrote:
When you tap out for Braingeyser, an opponent can just as easily Misdirection it to himself. A lot of your expensive spells can be taken out by simple Counterspells, which, I assume is the most popular archtype in your area.
Well, it seems like I didn't explain you really well how the metagame went in my area. Decks are fast, faster than mine, in general. Yes. Erayo or Arcum, often. But most decks don't play counterspells, or play as few as possible, concentrating on acceleration. I've almost never been countered Braingeyser, and never been redirected it once. It made me win several times through the Palinchrone/Academy combo, it's a good spell when you have unlimited mana.
Furthermore, our mulligan system is very particular ("Normandy Mulligan" as I explained to you by PM) and allows some really big spells as you can shift them off from starting hand. Playing Soulscour is not a problem, in that case.
cmb_master wrote:
There's no disruption. I would suggest something like Aven Mindcensor, which is a quick drop, and very difficult effect to get around.
I forgot this one, you're right.
cmb_master wrote:
Another big disruptive card is Null Rod, as this stops most of the artifact decks completely, as does Damping Matrix.
Agree on Damping Matrix, not on Null Rod. This deck heavily relies on artifact mana acceleration. Null Rod prevents from taking mana from all signets, monoliths and artifact-lands.
cmb_master wrote:
I am not a big fan of all your heavy mass removal, as the only card I like is Armageddon.
I have to strongly disagree here, as I won most of my games by playing Cataclysm or Soulscour. And with artifact acceleration, Soulscour can come very, very fast.
cmb_master wrote:
Ravages of War is functionally the same card.
Agree here, but I don't have any, and my friend who has it plays it in her Isamaru deck.
cmb_master wrote:
I would use certain Vintage blue staples such as Ponder, Merchant Scroll, etc. as well, because they are simply so efficient.
Agree, except I really have to cut cards off to get that goal. Places aren't cheap.
cmb_master wrote:
In terms of counterspells, I suggest Arcane Denial, because a lot of time, you are simply playing a useless artifact like a signet, then countering it, and using Arcane Denial as a Thirst for Knowledge. An easy combination could be using Mystical Teachings with Teferi and just have a counterspell lock.
The deck doesnt heavily relies on counterspells. Just a few ones, to have opponents play around and sometimes get rid of big threats. It's not a control deck, it aims to play powerful spells quickly with artifact mana acceleration.
cmb_master wrote:
Also, you happen to have the Executioner's Capsule. I'm assuming that you find this with Trinket Mage. However, I'm surprised you're not using Aether Spellbomb as well. In that case, you can also combo this out with Auriok Salvagers. In that case, Wayfaerer's Bauble might as well be in as well.
As I said in the first post, too many players are playing Damping Matrix and Null Rod, I don't want to rely too heavily on artifacts. They're useful for acceleration, that's all.
The simple goal of this deck is to be able to drop a Cataclysm-like spell that will tear the board into pieces. Planeswalkers are numerous because there are so few beatdown decks that most of the other decks can't deal with them efficiently.
I still keep in mind Aven Mindcensor, Yixlid Jailer and Damping Matrix. About the Matrix, I'll certainly cut off Trinket Mage and Executioner's Capsule to avoid bad interactions between those. It would allow some place for a Mindcensor.
