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 Post subject: Lyzolda, the Blood Witch machinehead
AgePosted: 2010-Jul-29 3:57 am 

Joined: 2010-Jul-29 3:01 am
Age: Hatchling
Location: Stockton, CA
General: Lysolda, the Blood Witch

Land:
14 mountains
12 swamps
Rakdos Carnarium
Bojuka Bog
Molten Slagheap
Bloodstained Mire
Rix Maadi, Dungeon Palace
Tainted Peak
Peat Bog

Don't have the cash for a million dollar mana base, this seems to suit me fine. If you've got ideas for lands that do alternate abilities (I'd love to add a Volrath's Stronghold and an Unholy Grotto to the deck, I just need to get them), I'd love to hear them.

Creatures:
Hell's Thunder
Stinkweed Imp
Keldon Champion
Shambling Remains
Goblin Outlander
Nekrataal
Sengir Autocrat
Deathgreeter
Ball Lightning
Thunderscape Familiar
Dregscape Zombie
Hellspark Elemental
Sootstoke Kindler
Rakdos Guildmage
Gravedigger
Gobhobbler Rats
Dauthi Slayer
Scavenger Drake
Grinning Ignus
Simian Spirit Guide
Spark Elemental
Rag Dealer
Flamekin Harbinger
Abyssal Gatekeeper
Keldon Marauders
Hissing Iguanar
Withered Wretch
Goblin Deathraiders
Rakka Mar
Mogg War Marchal

I'd love a Pyre Zombie, the other creature options I had been thinking of are escaping me at the moment.

Enchantments:
Furnace of Rath
Necromantic Thirst
Onslaught
Vampiric Link
Soul Stair Expedition
Zektar Shrine Expedition

I was thinking about a Death Pits of Rath, an Oversold Cemetery, possibly an Anthem of Rakdos. Any recommendations in this area would be pretty killer.

Artifacts:
Rakdos Signet
Dead-Iron Sledge (So underplayed)
Heartstone
Whispersilk Cloak
Fire Diamond

I nix-ed an AEther Vial in an early build because I didn't think I could find room. Lightning Grieves would kick ass.

Instants:
Reaping the Graves
Skeletal Scrying
Echoing Decay
Nightcreep
Cabal Ritual
Word of Seizing
Dark Ritual
Shattering Pulse
Sudden Death
Fatal Blow
Snuff Out
Seething Song

Sorceries:
Demonic Collusion
Empty the Warrens
Mark of Mutiny
Buried Alive
Dragon Fodder
Stitch Together
Diabolic Tutor
Night's Whisper
Unearth
Demonic Tutor
Rite of Flame
Disturbed Ritual

There was a card from Kamigawa that let you get X creatures from your graveyard and put them into your hand, having a complete brainfart as to what it's name was, but I need one of those. I also need another Ad Nauseum to put in this deck.

It's a pretty straightforward deck, performs well in both 1-on-1 and multiplayer games. I think it just needs more of a way to regain momentum after mass destruction spells and whatnot. Some really good constant every-turn reanimation like Oversold Cemetary is the main thing I want. Any critiques are welcome.


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 Post subject: Re: Lyzolda, the Blood Witch machinehead
AgePosted: 2010-Jul-29 7:23 am 
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Joined: 2010-Jun-02 4:02 pm
Age: Drake
Location: Mexico City, Mexico
Reverend_Aero wrote:
There was a card from Kamigawa that let you get X creatures from your graveyard and put them into your hand, having a complete brainfart as to what it's name was, but I need one of those. I also need another Ad Nauseum to put in this deck.


Death Denied. Stir the Grave could also work.

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 Post subject: Re: Lyzolda, the Blood Witch machinehead
AgePosted: 2010-Jul-29 2:30 pm 

Joined: 2010-Jul-29 3:01 am
Age: Hatchling
Location: Stockton, CA
Death Denied was the one I was thinking about, thanks dude. Sidenote, I'm getting an Oversold Cemetary and a Grave Pact soon, I'll fix the decklist when I do.


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